Performing Replays
About Replay Mode
Replay Mode allows you to browse the content of a predefined set of live camera feeds in search of any interesting moments and to select and preview these moments before sending them on air during the production.
For each live camera feed you flagged as 'replay' in the settings, a replay equivalent will be available. See section Configuring the Server Video Settings.

To enter Replay mode, simply tap the Browse bar or turn the jog dial of your Beplay Remote.
A replay camera will appear under each live camera feed you flagged as 'replay' in the settings.
The live camera feed loaded in the PRV channel is replaced by its replay equivalent.
The timecode of the browsed content is visible in overlay in the PRV channel.
If you have tapped the Browse bar, all replay cameras (including the replay camera in PRV) will be recued 5 seconds before the current time.

Alternatively, if you want to quickly return to an earlier timecode on the record train, you can select the green button next to the timecode field and enter an earlier timecode:
From this timecode, it is possible to browse manually more precisely, to create a replay or a clip.
If the recording has been overwritten, it will no longer be available to reload. The following message will appear:

You can use the Browse bar at the bottom of your Live interface or the jog dial of your Beplay Remote (if applicable) to browse the content of all the replay cameras (including the one loaded in the PRV channel).
The Browse bar has three browse modes:

To quickly browse back 5 seconds before the current time, simply tap or click the Browse bar once.
With each new tap or click, you will jump back 5 seconds.

To browse the content of the replay cameras frame-by-frame, click or touch the Browse bar and drag your finger or mouse cursor left or right without releasing.
Release the bar to stop the browsing.

To quickly browse the content of the replay cameras, flick your finger or cursor left or right over the Browse bar.
Browsing continues after you have released the bar. The faster you flick your finger or cursor, the faster you will browse.
Tap or click the Browse bar to stop browsing.

To exit Replay Mode, load any live camera feed in the PRV channel. All replay cameras will disappear again.

To have a better view of the action, you can load any replay camera in the PRV channel.
Tap or click the left (or right if configured) part of the replay camera to load it in the PRV channel.
The border of the corresponding source button will turn green.
You can continue browsing the replay camera while it is in the PRV channel.

Once you have browsed a particular replay camera and found the desired moment or event, you can directly send it on air to play out the event.
Tap or click the right part (or left if configured) of the replay camera to load it on the PGM channel.
The replay camera will be played out at a defined speed. The border of the corresponding source button will turn red. The other replay cameras will remain at the initial browsing position and will remain browsable.
If the replay camera is already loaded on the PRV channel, then both the left and right part of the corresponding source button will be highlighted.

To send a replay camera feed from the PRV to the PGM channel, tap or click the Take button in the bottom left corner of your Live interface.
The replay camera will appear in the PGM channel and will be played out at the defined speed. The switch is made with a CUT transition by default.
In the Replay area, the corresponding replay camera is synchronized with the PGM channel.
• | If the PGM channel contained a live camera feed, the replay camera is loaded in the PRV channel at the timecode of the other replay cameras. |
• | If the PGM channel contained a replay camera, it is synchronized with the other replay cameras. |
Once the replay has finished playing out, it will be added to the Library and, if configured, a highlight (see section How to Enable Clip and/or Replay Capture in a Highlight).