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Live from Super Bowl LI: Five highlights from Fox Sports' aggressive social-media strategy

Matt Schnider, VP, digital production, Fox Sports, had one simple strategy when it came to social media at Sunday’s big game in Houston: “We want to be everywhere.”

Whether it was Facebook, Instagram, Twitter, or Snapchat, Fox Sports was everywhere and then some, showing off an impressive collaboration between the networks’ linear and digital operations.

More info : SVG, Broadcast Film and Video


Live From Super Bowl LI: C360 Technologies provides new perspective for coverage

Fox Sports is making use of a camera from C360 Technologies that features a single panomorph lens that captures 6K images and allows the production team to zoom in on up to four independent areas with up to 2X zoom without impacting resolution. A new prototype software-based server from EVS is also on hand for recording.

More info : SVG, Broadcast Film and Video

Live From Super Bowl LI: VER Plays Key Roles for Fox Sports, NFL Network

VER is on site at Super Bowl LI in a crucial role, overseeing a central equipment room that is centered around a Grass Valley Nvision 288 576 router that serves as a central hub for signal distribution. All of the cameras come in here for the pre-game and game and then out to the trucks and we also handle halftime transmission, says Bruno Brunelle, VER, systems designer.

More info : SVG, Broadcast Film and Video

Live From Super Bowl LI: Intel’s Be The Player is set to transform analysis

One of the more anticipated advances for Super Bowl LI is the Be the Player technology that Fox Sports plans on using to give analyst Troy Aikman an option no one has ever had before: to see the field through the eyes of a quarterback on the field. Intel's freeD technology was used at Super Bowl 50 by CBS Sports but advances in technology in the past 12 months have taken the system to a whole new level.

More info : SVG, Broadcast Film and Video

Live From Super Bowl LI: Fox Sports, LiveLike VR Set for Immersive-Replay Offering

Super Bowl LI will get the VR treatment, and, although it won’t be a live viewing experience, LiveLike VR and Fox Sports have worked together to provide a system that will allow viewers to watch highlights from six camera angles.

“The experience is 360 degrees, but it is a mixed-reality experience with 180-degree views of the field from six different perspectives as well as interactive elements like a table with stats and the ability to navigate between highlights, access replays, and even watch 360 clips from earlier in Super Bowl week,” says Fabrice Lorenceau, head of production, LiveLike VR.

More info : SVG

Fox Sports, LiveLike to Offer Virtual Suite for Super Bowl LI

Fox Sports and LiveLike will add a dash of VR to Sunday’s Super Bowl matchup between the New England Patriots and the Atlanta Falcons.

They’re teaming up to offer a virtual, digitally-rendered suite during the game that will present highlights from the game in near real-time via the Fox Sports VR app for iOS and Android devices and tight integration with the Samsung Gear VR platform.

More info : Multichannel, TV Newscheck, Geekwire

51st Super Bowl Coverage Starts with Remote Production Expertise

This year’s NFL Super Bowl telecast, to be broadcast live on the Fox Sports Network, will once again provide a proving ground for the latest remote audio and video technology, with a few new twists thrown in for an added “wow” factor. Interestingly, much of the big game will be shot in 4K and HD simultaneously, although Fox Sports will be broadcasting the main action live in 1080i HD resolution.

Three 53-foot expandable

More info : The Broadcast Bridge


EVS server technology dramatically expands after 20 years of Super Bowls

EVS’s XT3 server technology is used by virtually every high-level broadcaster in the world. For proof of that, one only has to survey the broadcast compound preparing for the 2017 Super Bowl to be played in NRG Stadium in Houston.

About 80 EVS XT3-series servers will be used on the site, interconnecting broadcast technicians, producers and editors from throughout the world by the most extensive 10 gigabit Ethernet network ever used at a Super Bowl.

It’s a gigantic operation and major expansion of EVS’s server infrastructure, plus a long way from the two servers the company supplied to its first Super Bowl 20 years ago.

EVS XT3 Servers in Game Creek Encore Mobile Unit. Click to enlarge.

More info : The Broadcast Bridge