EVS announces winners of its second annual C-Cast APPlied Challenge
Liège, Belgium, March 21, 2016 – EVS, the leading provider of live video technology for broadcast and new media productions, today announced the winners of its second annual C-Cast APPlied Challenge. Four winners were named, each recognized for developing a new media experience that uses EVS’ C-Cast multimedia distribution platform to change the way fans experience and consume live content.
“Broadcasters, content owners, sports leagues, and federations — everyone is racing to up their game and generate revenues by creating and offering compelling new media experiences,” said Cedric Tombeur, VP of corporate development and strategic alliances for EVS. “Enabling great apps that surprise and delight viewers is a huge part of our vision at EVS, and we’re very pleased to recognize these four outstanding app developers for their achievements.”
EVS launched the C-Cast APPlied Challenge in support of its community of C-Cast technology developers and designers. C-Cast is a turnkey Software-as-a-Service platform that enables content owners to maximize the value of their media by connecting live content with production teams, brand owners and final viewers. Its cloud-hosted tools can scale to the global delivery needs of the world’s multinational sports events, or a small single-venue concert. This year’s winners will showcase their final projects at a dedicated area on the EVS booth (SL3816) at the 2016 NAB Show.
EVS C-Cast APPlied Contest Winners:
Atos – Delivers a 360-degree picture of the game for a greater immersive experience
SMART (Sports Media Application in Real Time) is the innovative Atos’ player which allows rights-holding broadcasters and their audiences to interact and enjoy sports coverage in a more immersive and collaborative way. SMART synchronizes video with data and multi-audio to offer a personalized viewing and sharing experience from the comfort of the fans’ homes as well as inside the stadium. EVS’ C-Cast platform enables exclusive video clips from key moments to be added to the output on selected sports, while giving users the ability to touch on multiple angles for viewing different perspectives of the games. For more about Atos solutions in sport, visit http://atos.net/en-us/home/olympic-games.html
Cisco – Enhanced digital fan experiences. New business opportunities.
The Cisco® Enterprise Mobility Services Platform (EMSP) for sports and entertainment helps properties quickly create, deploy, and manage context-aware mobile experiences with or without a team or venue application. The cloud-based platform allows fans to easily connect to a venue’s Wi-Fi network and enjoy relevant captive portal services, including rich game-day content. The C-Cast EMSP module uses C-Cast to make multi-camera replay features available as a drag-and-drop widget within EMSP. By combining the compelling content made available by C-Cast with the flexible EMSP platform, the fan experience is greatly enhanced and properties can drive to deeper levels of fan engagement and insight. Learn more at www.cisco.com/go/sports
FanThreeSixty – Engage with every fan. Every day.
FanThreeSixty offers a comprehensive solution for sports properties to understand and influence their fans through data capture and content distribution. Built by sports veterans, the FanThreeSixty platform aggregates fan data from various sources into a centralized location, creating enriched profiles of fans, advanced segmentation opportunities, and the ability to engage with fans directly through a suite of business tools. C-Cast technology is featured prominently within the FanThreeSixty platform, providing on-demand replays within a team or venue's mobile app, including Sporting KC Uphoria at Children's Mercy Park. Known as the Replay feature, FanThreeSixty is scaling the technology in 2016 to support additional revenue opportunities, adaptability for additional sports, and UI/UX improvements, as well as providing incremental data regarding fan behavior. Learn more at www.fanthreesixty.com
Intellicore – Unlocking the potentials of data in sports
Intellicore, winners of the C-Cast APPlied Challenge for a second year, developed a white-label Apple TV solution that combines the EVS C-Cast platform with its sports management back end. Fans anywhere in the world can access enriched, live video content that includes EVS multi-camera clips as well as data-driven information about their favorite sports teams and athletes -- whenever they want it. Offering a unique service for sports federations and clubs to build one-on-one relationships with their fans, the solution helps drive audiences through social network and contextual notifications. For more information about Intellicore, visit www.intellicore.tv
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EVS is globally recognized as the technology leader for live video production. The company introduced Live Slow Motion replay in 1994, and has continued to build on its reputation for quality and reliability with solutions that enhance live sports, entertainment and news content. Innovations – such as the C-Cast multimedia platform and DYVI IT-based switcher – are raising the bar for live production enrichment, management and distribution. Broadcasters, rights owners, producers and venues alike use EVS to maximize the value of their productions and increase revenue streams.
The company is headquartered in Belgium with offices in Europe, the Middle East, Asia and North America, and provides sales and technical support to more than 100 countries. EVS is a public company traded on Euronext Brussels: EVS, ISIN: BE0003820371. For more information, please visit www.evs.com
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