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Training details

  • Product Cerebrum
  • Category Infrastructure
Duration

2 days (or 4 sessions of 4h each) 

Language

English (other languages on request)

Course objectives

This course is meant for engineers that have attended the Cerebrum Basic training. It focusses on how to use and configure Cerebrum to integrate and combine various studio-equipment into a coherent operational system. It also presents how to map several customer requirements to the applicable Cerebrum functionality and prepares engineers to perform Tier 2 support tasks

Target group

Broadcast service engineers / novice GUI-designers

Training Format

Classroom or remote training (ILT)  

Prerequisites
  • Having attended Cerebrum Basic Training. 

  • Have a good knowledge about studio setups and how various devices interact. But also about requirements in studios on the operational level. 

  • Prior to the remote training, the trainee needs to have installed Cerebrum locally on his personal computer and enabled a demo-mode license – this will be used for hands-on exercises.   

Course content

The Cerebrum Advanced training course contains the following sections: 

  • Follow-up on Cerebrum Basic training  

          • Reminder of the key concepts of Cerebrum   
          • Q&A about possible questions related to Cerebrum Basic training  

  • Cerebrum topology: review of the different types of Cerebrum system 

          • Server systems: single, redundant, distributed 
          • SQL details 
          • Power sequencing 

  • Licensing: description of Software licensing options, Software licensing agreements and how to upgrade licenses 
  • Support procedures: description about the ways to find information and documentation. Description about the support procedures and the way to contact EVS support. 
  • Adding devices to Cerebrum: description of the types of devices to add, the way to add them and the way to debug them in case of issues 
  • Severities: description of the severities and the way to manage them 
  • Designer: description of use of designer and creation of basic projects  

          • Designer application UI overview
          • Basic concepts: panels/forms, macros, hardware panel forms, templates 
          • Auto-category objects introduction 
          • Actions and events introduction
          • Variables introduction 
          • Functions introduction 
          • Timers and timed events 

  • User and group management: description of how to configure users and groups 
  • Routemaster: description of the following elements 

          • Logical levels 
          • Logical sources 
          • Logical destinations 
          • How to edit the grid, to create shuffle rules and tielines 

  • Tally options: description of the following elements 

          • Tally levels, tally devices, tally grid, dynamic tally routing, cable configuration, UMDs, Mnemonic levels 

  • Control Interfaces 

          • Mapping to levels and devices 

  • Usage of SNMP: description of the following elements 

          • SNMP devices prerequisites 
          • SNMP templates/agent 

  • Web client presentation and introduction (Cerebrum 2.3) 
  • Hands-on exercises: together we will create some exercises that help understanding the approach of Cerebrum towards controlling and monitoring a studio setup containing several devices

NOTE: User will be asked for their preference regarding the focus of the Advanced training

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